You do not have to abandon Photoshop to add 3D. The most reliable transition uses each tool for the job it handles best.
Begin in Photoshop by correcting the source image, removing distracting background details, and making the subject easy to read. Then use the prepared image as the visual reference for a photo-to-3D pass. After the model is created, return to your normal review process: inspect the silhouette, rotate around missing surfaces, correct proportions, and prepare the asset for its intended destination. Keep Photoshop in the loop for texture cleanup, compositing, and presentation images. This hybrid approach avoids forcing a pixel editor to behave like a modeler while preserving the image-control skills your team already has.
Start a 3D workflow